COREPLAY aims for a high efficient content pipeline. We focus on developing powerful but
easy-to-use tools – crucial for creating current game art. All tools are designed for present and
future GPU architecture including Xbox360 and PS3. The potential of an optimized art pipeline
enables us to design, create and polish game content in short periods of time.“
Efficient and solid tools are crucial to establish an optimized art pipeline. The wide spectrum of COREPLAY art tools reduces the time of production and increases the quality of visual content.
Modern shader technology allows us to visualize never-seen Particle Effects. The COREPLAY FX Studio offers a comfortable and powerful way to create a wide variety of Particle Effects.
Even Post Effects are handled as usual art resource. The artist is empowered to create and tweak all Post Effects through the COREPLAY PostFX Editor.
The COREPLAY terrain engine is designed to use modern and future graphics hardware to full capacity. This technology is able to visualize breathtaking large-scale landscapes bringing novel authenticity into beeing.